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>> No.635018 [View]
File: 216 KB, 859x682, a model.jpg [View same] [iqdb] [saucenao] [google]
635018

>>635012
I'm keeping it all quad because I'm subdividing it to get highres for bake because normals went out 1k and this model is actually a hair and in the game it deformed quite well, and I want it to deform as smoothly as I can do
my wire is most probably trash btw but don't bash on me because this is actually first model I produced ever(consciously at least apart from that thomas the tank engine one when I was underage jailbait) and I DON't really know what the fug I'm doing haha trying to figure out things as I'm doing it.
>>635013
yeah but I'm sure I saw 2k in that game, probably missed something
>>635014
aright, thanks

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