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>> No.659099 [View]
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659099

>>659097
Well, it is her hair after all. (uncharted)
As far as Dishonored goes, models all have the standard head/body/shoulder ratio, nothing "stylized" in terms of modelling. They have a distinct shading/texturing style of course.

I may be wrong, but to be there is a clear distinction and its really easy to notice. Left is Beyond Two souls face texture, right is Tomb Raider's. One is stylized, the other strives for realism... very obvious.

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