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>> No.707657 [View]
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707657

Learning Substance Designer right now, what's a good way to blend rocks in with the background? If I turn off conform to background, they get badly artifacted edges. But with it on, they follow the curvature of the underlying ground too much. I've tried a few different variations of shape splattering the rocks onto an early version of the ground without any of the fine detail and blending that with the current version, it conforms just how I want it to on the low detail ground but the blending causing problems.

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