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>> No.611519 [View]
File: 368 KB, 1920x1080, Battlefield5assestSneakPeak.jpg [View same] [iqdb] [saucenao] [google]
611519

So I started with blender about 2 hours ago and I've already managed to create a masterpiece. Now here's my question: I want to import this into Yunity and make the turrent rotate around the red axies, and the turretturret rotate around the yellow axis. Do I have to create rotation points or something like that in Blender before I export the file? Because as of right now I'm sure unity can only see a tank-shaped rock and wouldn't tell turret from chassis.

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