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>> No.925133 [View]
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925133

I'm a 2D fag that's just getting into 3D. Is there any reason why I shouldn't use dyntopo? It's way more convenient while sculpting, but in all the videos I've seen everybody just uses remesh. Also, does it matter out of what meshes you do your initial block out? I see people using rounded cubes, going into edit mode to shape them how they want, adding loop cuts, etc. meanwhile I'm just pulling around UV spheres in sculpt mode like it's play-doh.
Is this all just personal preference or am I missing something? In the end you just retopo that shit anyway right?

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