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>> No.677031 [View]
File: 28 KB, 522x164, benis.jpg [View same] [iqdb] [saucenao] [google]
677031

>>676896
Select all of your meshes and click View>Draw Other Objects, your active mesh will be active in the UV editor, and then you can have the same texture map for different meshes (they all have to use the same texture image, example untitled.001.png on 5 meshes).

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