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>> No.713670 [View]
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713670

>>713610
I'm currently trying to create a character with 0 experience besides somewhat knowing blender's UI. Hardest thing I've done in my life but already picked up a shit ton of knowledge along the way.
Sucks that I can't bake the details from high-poly sculpt in Eevee which means I've gotta paint them all over again (I choose Eevee cause I intend to do a short animation and my potato won't handle Cycles). Unwrapping almost killed my drive completely but on a second day it just clicked with me and I somehow managed to get UVs down.

If I'd knew this would happen would I still try to do it? Absolutely not, I'd try to model, retopo and unwrap a fucking wooden barrel first so I could dodge a lot of mistakes instead of diving right into this project.

While texturing will only be limited by my artistic skills, I've heard that weight painting and rigging in blender is a world of pain so can't wait for it.

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