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>> No.511716 [View]
File: 2.47 MB, 2560x1440, halp.jpg [View same] [iqdb] [saucenao] [google]
511716

I don't know if this is the right thread for this, but when I add a 'Shell' modifier to my (3D scanned) model, some corners of it pike / stab / leak / poke / tear through the outer shell.

I've tried converting it to an Editable Poly and then manually pushing the verteces back but that didn't work.

How do I fix this?

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