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>> No.585973 [View]
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585973

>>585632 here

Run into the same issue here. I'm trying to create this tubular frame on this sniper rifle.

I created a tube and used boolean + some flat-sided capsule shaped objects to punch holes in the side.

However, the capsule verts don't line up with the tubular edge verts, so it makes for a fair mess. Would anyone be able to redline for me?

Unlike the last model, I am able to use additional edge loops on this where necessary (polycount is not restricted).

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