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>> No.490035 [View]
File: 315 KB, 1024x2381, Wire1.png [View same] [iqdb] [saucenao] [google]
490035

>>490023
Thanks - Some of the normal-map geometry is present here (floating geometry like the writing, grip etc). I'll post without in a sec.

I had a really high polycount limit (10k) for this project, and so I worked as hard as I could to avoid triangles and keep it quad-only. It's just something I always end up doing by habit, but it's also the reason for so many edge-loops on the slide and other areas (ie connecting up to the barrel hole at the front etc.

The barrel also has grooves / rifling inside and I've built a chamber ramp and some other stuff.

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