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>> No.476093 [View]
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476093

>>476043
There is no "easy" way around it. You must learn human anatomy, which is what is being presented in its most basic form in that video. Take a picture of a 2D character, and imagine how the muscle and bone topology would work for it, then draw it upon the image as shown.

Understand anatomy, understand faces, understand the polygons you will need. You don't wanna be one of those "artists" who are only able to make alien faces, do you?

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