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>> No.631551 [View]
File: 102 KB, 893x466, bones_move_on_their_own_over_time.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

Any way to prevent bones from moving and rotating slightly over time? Everything is perfectly aligned at first but when I start make key poses the first key on 0 gets altered slightly for no reason. it's okay at first if it's just 0.001 misaligned but it won't take long until character is no longer in T-pose

I'm using 3ds max 2010

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