[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/3/ - 3DCG

Search:


View post   

>> No.795326 [View]
File: 1008 KB, 1920x1080, 2021-01-17 082834.png [View same] [iqdb] [saucenao] [google]
795326

>>795254
>>795295
got you. remember dynamesh subdivide your tris but doesnt apply any surface smoothing process, so, if you remember how shading work (its easier to see it with a low polymesh and smooth shading), a surface tha goes from high to low polygon face size, will display that "bumpines" we are dealing with
the best you can do is play with the smooth brush and even in that case its not guaranted the bumpiness will dissapear, because its a shading thing...

Navigation
View posts[+24][+48][+96]