[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/3/ - 3DCG

Search:


View post   

>> No.639088 [View]
File: 18 KB, 1492x900, 9000hoursinpaint.png [View same] [iqdb] [saucenao] [google]
639088

i have a floating character which consists of his rotund body and two disembodied hands (pic related). it's my first time rigging a character, is the way i've drawn the rig on the right correct, since all the rigs i've seen in tutorials and images have a bone through the middle of the body (in my case the head)? the way i've thought it is that i don't want any deformation of the head but i need a root bone for walk and idle animations

Navigation
View posts[+24][+48][+96]