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>> No.517165 [View]
File: 539 KB, 1871x908, 21597-nblend.png [View same] [iqdb] [saucenao] [google]
517165

>>517141
You say you're just trying to overlay a custom baked normal map on top of your triplanar, effect.

Can't you just plug your triplanar normals into an "add" node and then socket your other normal map after multiplying the three-vector like on the left of this image here?

You would do the same with your custom diffuse by just multiplying it with your triplanar diffuse.

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