[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/3/ - 3DCG

Search:


View post   

>> No.588194 [View]
File: 303 KB, 720x720, Render A0.jpg [View same] [iqdb] [saucenao] [google]
588194

>>588144
Might I suggest, that it looks weird and you don't feel confident in it because you don't really have a point of reference as to what is "right" or a clear vision in your head as to what you're trying to do?

Download pureref, then go browse danbooru/pixiv/whatever for drawings with the style of head you're trying to do. Put all the images that interest you or you think are relevant in the canvas. Then go to sketchfab/artstation/pinterest, and do the same thing. Whenever you're unsure of something, look over the canvas.

Even then, I do not recommend that you start with sculpting for this sort of stuff, assuming you're new. What the big boys are doing in blender and zBrush is not an anime-kind-of-look, and it's not a realistic look either, but a mix of both; it's sculpting unrealistic proportions onto a human body. You really gotta know what you're doing anatomy-wise, and it's hard.

Navigation
View posts[+24][+48][+96]