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>> No.637569 [View]
File: 94 KB, 1367x595, okay.jpg [View same] [iqdb] [saucenao] [google]
637569

>>637568
Okay, check this out. Just for the test, I scaled that part of the keyboard way up. It is better, but still not perfect. Is there STILL not enough res for it?

I also tried deleting the faces inside those holes in the first row, and without them the bake is even better.

But - I also made a separate UV for the buttons, and that is the only way to have enough space for them to bake properly.

That being said, I still don't know what exactly affects this. So is it just the resolution or are those hard edges on the holes also causing the dark spots?

I spent the whole day yesterday trying to unwrap this properly, obviously I don't know what am I doing then and need help. How am I supposed to upscale all of these pieces while mainting the scaling between them? Smart project already packed it up neatly and the keyboard is still tiny, there is no more space there. Is it even possible to make a single texture for this model?

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