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>> No.630899 [View]
File: 123 KB, 1233x886, 0934vunj.png [View same] [iqdb] [saucenao] [google]
630899

>>630893
>>630897
this is how you use different uv maps in the same material btw. i think you might have to split the mesh up into separate objects though if you want to bake to separate textures.

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