[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/3/ - 3DCG

Search:


View post   

>> No.476391 [View]
File: 901 KB, 1635x1672, Capture02.jpg [View same] [iqdb] [saucenao] [google]
476391

>>476386
I've always thought animation layers were used usually when animating for games as you can compartmentalize you're movements, the only reason that i've got keys pratically on every frame is that it has the character set selected where all the controls appear on the time line regardless of whether I have them selected, I find that an easier work flow to get my timing right when i'm blocking.

This is one of my controls that I haven't cleaned yet, in comparison to one that i've retouched in the graph editor.

Navigation
View posts[+24][+48][+96]