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>> No.494742 [View]
File: 60 KB, 1054x863, Screen Shot 2015-09-20 at 7.54.54605 PM.jpg [View same] [iqdb] [saucenao] [google]
494742

>>494739
>>494740
As you can see in pic attached, a 3 point setup like I suggested will give you great contrast and pop, even on the smallest of surface changes. Even on this fairly low poly surface with no normal/bump mapping, it makes all the forms stand out so that they are easily distinguishable from each other. I literally have a lighting setup file I import into every now project file I make so that I can clearly see the surface changes as I model, works a hell of a lot better than the default single light setup in nearly every 3D program out there.

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