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>> No.641556 [View]
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641556

>>641539
y-yes?
>>641534
>Eh.. do something about that expression man, make him slightly more sinister or evil. the detailing and firms are very good. But your daemon is lacking in design. I'm not saying to make him into caricature or go cartoony way BTW,
i tried removing skin from the lips and making the teeth visible as that was my initial idea, but i felt it looked way too aggressive
but i might do 2 versions
the left one is the initial design before i changed it

>>641504
focus on your mid level detail, you abandon main forms way too quick to pursue detail that ends up being just noise anyway
forms gop always over detail, dont worry about your model looking too smooth, and if you think detailing whiole model by hand is too much work then you are right
i just do few focus points, next i takes slash 2 brush with very low intensity and draw so squuigless like i got parkinson going out of thsoe details to blend it into empty space
then unsculpted parts are covered in random noise, be it standard with spray alpha, surface noise with the erosion plugin or what ever

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