[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/3/ - 3DCG

Search:


View post   

>> No.638094 [View]
File: 2.61 MB, 1260x788, Untitled.webm [View same] [iqdb] [saucenao] [google]
638094

>>638064
>>638088
Thanks for the replies guys.

I messed around with a bunch of constraints but couldn't get them to work quite right but finally I've managed this by using a 'child of' constraint and targeting an empty object at the centre of each face.
Is it possible to change the target at frame 120 to a new empty face object and change the XYZ location tickboxes so that I could then rotate say the top face with all those cubies including the ones that just moved into the top face?
How would I go about doing this?
I have tried the manual but I get stuck in lingo and interfaces I don't really understand

Navigation
View posts[+24][+48][+96]