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/3/ - 3DCG

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>> No.736363 [View]
File: 313 KB, 1141x960, 3dprog.jpg [View same] [iqdb] [saucenao] [google]
736363

What is your favorite 3D software package and why? What are your thoughts on the alternatives?

>> No.718753 [View]
File: 313 KB, 1141x960, 3dprog.jpg [View same] [iqdb] [saucenao] [google]
718753

Which program makes for the quickest and/or most versatile workflow?

>> No.705126 [View]
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705126

What is your opinion on each of the top 3D modeling software packages?

>> No.590641 [View]
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590641

Instead of having 20+ different threads arguing about which is better, let's contain all that into a single thread.

That's not to say this thread is for shitposting, but I think it's worth discussing the differences between each program along with their merits for an artist.

Some baseline questions:

What do you use for polymodeling?
What do you use for sculpting?
What do you use for retopology?
What do you use for rigging and/or animation?
What do you use for vfx?
Which do you think offers the best value for money?
Do you combine any for your personal pipeline? If so, which ones?

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