[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/3/ - 3DCG

Search:


View post   

>> No.632405 [View]
File: 24 KB, 457x512, ew4r 6qg34h5.png [View same] [iqdb] [saucenao] [google]
632405

>>632403
Not possible in this case, because I'm not allowed to do it in Edit Mode ("Operation cannot be performed in edit mode."). The cylinder is part of a greater object, see pic. The greater object is fine in its rotation.

I'm following along with a tutorial and I've performed every operation as per the instructions but whereas the teacher gets a logical gizmo in the Normal Transform Orientation for the cylinder in edit Edit Mode, I don't. My gizmo points in an arbitrary direction and I have no idea why it does that or how to fix it. I've googled/searched for Transform Orientation videos on YouTube but I can't find shit on this, even though I can only imagine it's a normal noob problem. Wasted 3 hours on this now and I still have no idea what to do.

I can work around it by creating a separate cylinder object and joining it with the cube once I'm done with the rotating but I feel like I can't progress once I've figured this retarded shit out. Ree

Navigation
View posts[+24][+48][+96]