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>> No.694766 [View]
File: 482 KB, 1347x671, fuckin bones man.png [View same] [iqdb] [saucenao] [google]
694766

>>694763
I'm using 2.8 And to scratch that, I figured out what my issue is, but now how to resolve it.

I have a left side of my armature set up to fit my mesh, and I used the ctrl D (duplicate), ctrl M (mirror), X (on X axis) to duplicate and mirror my bones. The bones duplicate in the correct ocation sure enough, but for whatever fucking reason they're slightly rotated so the vertices don't copy to the other side like they should. Any help with why?

In pic related the left are the originals and the .001 are the copies that are rotating. I already tried alt+R to clear the rtation but that doesn't work.

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