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>> No.647065 [View]
File: 87 KB, 2000x1635, Blender_logo_no_text.svg.png [View same] [iqdb] [saucenao] [google]
647065

>>647042

>> No.606253 [View]
File: 87 KB, 2000x1635, Blender_logo_no_text.svg.png [View same] [iqdb] [saucenao] [google]
606253

I'll just open the general since I don't even know where to post, and the only choice were the current discussions about Blender in troll threads.

I was trying to find out if Blender has that incredibly useful bevel shader I learned about recently in Modo, and it seems that it doesn't atm, but I stumbled upon this video.

https://www.youtube.com/watch?v=D6NAMgQDFDs

Can't understand anything though, but the video is relatively new, so is this some addon in development and will this potentially be available in Blender 2.8? Modo can even bake that bevel shader down to a low-poly, which is crazy. I can't live without it now.

That being said, as much as I like Modo, I won't lie, it's a fucking struggle to get used to the controls. Blender is piss easy compared to that, at least from my experience. And I realized that I still have to move and scale tools with a bunch of clicks, but I don't think any other program could make it more comfortable for me than Blender. My fingers start hurting after a while. I probably just got really used to Blender in the last few months so that might be why, but the struggle is real now.

Anyway, just wanted to share the video and ask about the possibilty of getting a bevel shader in Blender.

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