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>> No.946611 [View]
File: 340 KB, 787x720, 1646373884887.png [View same] [iqdb] [saucenao] [google]
946611

What is the correct way to animate skin bulges? Like if a character's skin is being pressed on by another 3D object, how do you make it look like pressure is being realistically applied? As opposed to just clipping through the mesh.

>> No.924435 [View]
File: 340 KB, 787x720, 1646373884887.png [View same] [iqdb] [saucenao] [google]
924435

I have an account on cgpeers, and absolutely everything is freeleech. My download is literally marked as ∞ and I don't have to maintain any ratio.

Is this normal? I just download whatever I want.

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