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>> No.917368 [View]
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917368

I want to paint a planetary map that allows me to see the 3D globe at the same time and take actual distances into account. I figured I could use blender since I already know a bit about that. Is there a way that I can paint directly onto a sphere in blender and also have the option to export the map and then re-import it after editing it in something like Krita?

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