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>> No.738993 [View]
File: 660 KB, 1622x988, arwing texture.png [View same] [iqdb] [saucenao] [google]
738993

looking at some n64 models to study how the pros did low poly art. How did they make these textures? What sorts of programs were they using? I cant figure out in blender how to display the size of a texture, but these seem really small, and im curious how hey had such fine control in tiny areas like this did they make the texture first and then put it on the arwing? Or did they draw it onto the model?

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