[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/3/ - 3DCG

Search:


View post   

>> No.505674 [View]

>>505666
AWWW YISS

>> No.505666 [View]
File: 55 KB, 500x632, 1395294146219.jpg [View same] [iqdb] [saucenao] [google]
505666

>>505642
>zyzz chan
B-bruh
TO FIT WE GO PEOPLE >>>/fit/

>> No.505637 [View]

>>505636
Well, its only 30 post more to >>>/fit/

>> No.505617 [View]

>>505612
yep
also i suck at redirecting
>>505610
>>>/po/534687
>>>/po/534683

>> No.505610 [View]

>>505608
awww boy
>>>/po/>>534683
kek'd so hard
>>>/po/>>534687
hey, it was smoked horse beef jerky why would i not eat it?

>im getting school buses on almost every captcha
lmao

>> No.501860 [View]

A great tutor for beginners is tutor4u, then move on to BlenderGuru (Andrew Price) for more in-depth stuff.

>> No.498822 [View]

Not to be rude OP but I share some of Anon's worry. Game development is one of the most competitive fields out there. I'm unfortunately playing catch up at the moment, as I only decided on game design about 18 months ago. While I may be working on a business management degree, I spend every free second I have, learning a new skill, tool, or reading a new text-book. I've spent many a night modelling for 12+ hours. I've spent entire weeks during breaks learning within a variety of disciplines. Playing with different engines, writing and testing design docs with friends, playing with level design, testing simple games in public places, pushing my limits with my modeling skills, (trying)to learn sound design, reading literature, learning composition, anything that could ever be of assistance. While I may be a passenger in your boat, not being a fan of programming or scripting. I'll be jumping ship soon, diving into anything I can get my hands on. Every language you can learn, any morsel of information, is another tool you can use to create games for your players. These tools allow you to give the player the experience you first envisioned, and that is exactly your job. You are a creator, you are God within your creations, give it the attention god gave Earth.

No knowledge is worthless, and every bit will help you in such a vast multi-talented industry. As i have gone to different conventions, I've seen how devoted these people are to their work. You can see their love of the job illuminate the room. If you want to get anywhere, match that love and devotion. Work on your skills as much as possible. Your art is a part of you that you give away to others. It deserves more than an hour or two a day.

>> No.490527 [View]

>>489571
Why is there only one hole anon this looks nothing like a vagina what the fuck.

>> No.479426 [View]

Also original size is 2400x4800

>> No.479425 [View]
File: 1.72 MB, 1200x2400, Diety_1_resizedwitherrors.png [View same] [iqdb] [saucenao] [google]
479425

Why is there still grainyness still? (black triangles guessing broken polies)

I rendered for 3 hours using a GTX 660, cpu off.
photoreal
Update interval : 10
max samples : 10,0000
max time: 108,000 seconds
render quality : 2
converged ratio : 100%
exposure value : 5
shutterspeed : 1/1
IS0: 50
Environment lighting: scene only

>> No.475057 [View]

CUDA vs OPENCL

>> No.473051 [View]

>>473048
I will check out rts creator hopefully it will help but I would prefer not to have follow a template.

>> No.473047 [View]

>>473043
Google brings up rts creator is that what you mean?

>> No.473040 [View]
File: 539 KB, 1920x1080, Legion Tents.png [View same] [iqdb] [saucenao] [google]
473040

What engine is the easiest for making a simple RTS game?

>> No.451966 [View]

There is snow way you can do it

>> No.450932 [View]

>>450929
Try doing it in Unreal instead since that's what all the cool kids are doing apparently.

>> No.450931 [View]

>>450920
I don't remember Pixar having TV Show from their movies except for that Buzz Lightyear spin-off eons ago.

>> No.450436 [View]

>>450349
Now do that from a plain human mesh complete w/ urethra and vagoo innards.

>> No.449926 [View]

>>449925
I don't have enough room for a desktop....I live on campus in a dorm....

>> No.449924 [View]
File: 170 KB, 960x540, Stone Pots.jpg [View same] [iqdb] [saucenao] [google]
449924

(Pic not related)

Ok so I'm planning on getting a laptop solely for 3D software (I'm using maya 2014) and I need to know how to shop for a laptop that's good for 3D programming or adleast has enough power to run a 3D program.

I can't get a desktop because I'm in college.

What computer brands are good for 3D? I already have a mac and was planing on getting a PC.

>> No.449701 [View]
File: 708 KB, 1301x653, Work-In-Progress-3.png [View same] [iqdb] [saucenao] [google]
449701

>>449221
>>449181
this look better?

>> No.449196 [View]

>>449191
Yeah I know. Lips are garbage. I was trying to paint over them via texture paint, but the shiz isn't working. Its not showing up when I render. Am I suppose to do it another way instead?>>449191

>> No.449194 [View]
File: 88 KB, 994x564, Work-In-Progress-wires-3.png [View same] [iqdb] [saucenao] [google]
449194

>>449181

>> No.449193 [View]

>>449189
one more angle

Navigation
View posts[-96][-48][-24][+24][+48][+96]