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/3/ - 3DCG

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>> No.620867 [View]
File: 88 KB, 730x583, CWIP2.png [View same] [iqdb] [saucenao] [google]
620867

>> No.620866 [View]
File: 2.98 MB, 600x338, ezgif-5-6579874639.gif [View same] [iqdb] [saucenao] [google]
620866

This is the gif of him with his little visor I made for him.

>> No.620865 [View]
File: 2.46 MB, 600x338, ezgif-5-9de0d8888d.gif [View same] [iqdb] [saucenao] [google]
620865

I'm trying to make a sorta cute style space game. Here's my WIP Character. What do you guys think? I'll upload two gifs and two pictures of the model.

>> No.606948 [View]

yea, i get what you're saying about the blurry area, but i'm focusing more on the body of the rocket and how it contrasts with the rest of the image. i dunno, it just doesn't seem right. the vehicles in the bottom right corner seem to match the landing area in terms of sharpness. but the body of the rocket looks completely different. maybe it's just me...

>> No.606941 [View]

specifically, if it were due to the focusing, wouldn't the landing area in the foreground directly under the rocket match the sharpness of the rocket and exhaust? but it doesn't, it's blurry like the car nearby and grass and rest of the background.

>> No.606940 [View]

no i mean, it looks like 90s CGI, like the rocket and exhaust are floating over a green screen.

>> No.606932 [View]

but why does this clip look so fake though??

>> No.606927 [View]
File: 11 KB, 480x360, hqdefault.jpg [View same] [iqdb] [saucenao] [google]
606927

c'mon, there's no way this is real right??

https://www.youtube.com/watch?v=z464Kkz_i8s&lc=z23lilyhblb2cjl4y04t1aokgr1xzak1shzb3fnpgjtmbk0h00410.1518735834189746

please someone tell if me that's unaltered video or not, and if possible, specifically why it is or isn't

>> No.605646 [View]
File: 158 KB, 762x429, 3d.png [View same] [iqdb] [saucenao] [google]
605646

whathaveicreated

>> No.602588 [View]

>>602582
Damnnnn... was it worth the grand for the 1950x? Also, why did you chose the x399? If you got 2 1070’s and an amazing processor , why cut back on the motherboard ?

>> No.588632 [View]

Maya's UV tool is pretty much the same now. Layout has some small extra things here and there but there's really no NEED anymore to use Layout.

>> No.585745 [View]

>>585743
I have the head figured out. Trying to find a good layout for the body.

>> No.585742 [View]
File: 29 KB, 530x424, f9cb0d11c8c609bf97b42d3f465af77c.jpg [View same] [iqdb] [saucenao] [google]
585742

Any good guides/tutorial/references for good female body topology geared towards animation?

I sculpted a stylized female body in Zbrush but I'm looking to retopologize it now. I googled it but there seems to be some different results in topology layouts.

Any good references for a good topology for the body?

>> No.576974 [View]
File: 497 KB, 1440x810, FreshPaint-1-2017.08.13-04.51.20.png [View same] [iqdb] [saucenao] [google]
576974

i challenge you to make this 3D

>> No.576349 [View]
File: 62 KB, 640x400, 384541_373172352800259_805109252_n.jpg [View same] [iqdb] [saucenao] [google]
576349

Hey guys. Im looking for a good Sketchup pro 2017 patch.
If anyone could redirect me to a trusted link I would appreciate it a lot.

Thanks!

>> No.573832 [View]
File: 21 KB, 320x240, itbegins.jpg [View same] [iqdb] [saucenao] [google]
573832

Hello /3/.
Let's make 3D porn, starting from the basemesh. Post your results here, we'll all work together.

>> No.572115 [View]
File: 78 KB, 960x540, render1.jpg [View same] [iqdb] [saucenao] [google]
572115

>youtube recommended How to Use Blender's New Ultimate Shader_ The Principled BSDF
>ooh new blender update?
>thefuck.jpg
>why i never hear about this
>maybe install it
>must be great
>installs it
>ohshit.jpg wrong update
>reinstalls the correct one
>cool, time for test

>must try the new shader thing on this default cube
>opens material modifier
>??.jpg
>blender crashes
>time to try agin
>crash again

mufuckers how do i fix this? i got like 4gb of ram or something with a 2.20ghz processor (max is like 2.43ghz when im rendering)
stfu, not the best laptop ever but it works.

help? <3

>> No.551740 [View]
File: 49 KB, 564x414, 215BLACK.png [View same] [iqdb] [saucenao] [google]
551740

Feedback he lovveesss it boss

>> No.549298 [View]

>>549103
>http://www.renderotica.com/store/cat/142_Clothing-Accessory-Items/sku/56083_Biosuit-Apex


Thank you.

>> No.549077 [View]

>>547202

Can someone please find this already?

>> No.548462 [View]

>>548111

Nutshack?

>> No.547971 [View]

>>547930

How could achieve something like this, lighting, tone mapping, camera, and surface wise?

>> No.547254 [View]
File: 1.09 MB, 1440x1329, Philynec.png [View same] [iqdb] [saucenao] [google]
547254

>>547202

I need this.

>> No.545606 [View]
File: 185 KB, 722x1020, 4c61438d9ea4486e1a3e95c72672b3fe.png [View same] [iqdb] [saucenao] [google]
545606

hey guys im looking into doing 3d modeling and drawing, concept art ext that kinda stuff but im not sure what kinda pc i need for this or mainly CPU and GPU i would need to get going, my system now is...

CPU Intel Core i7 4790K @ 4.00GHz
RAM 16GB 2400mhz DDR3
Motherboard MSI Z97A GAMING 7
Graphics 2047MB NVIDIA GeForce GTX 770 (MSI)
Storage 120GB Samsung SSD 840 EVO 120GB ATA Device (SSD)
500GB Seagate (SATA)
1TBGB WD (SATA)
3TB WD (SATA)
i was looking on getting a GTX 1080 but not so sure now could anyone help me out maybe please ?

i also have a wacom intous i do some drawing now on autodesk sketch book but that about it working on that now

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