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>> No.356279 [View]

oh my sweet lord,
first off, fix the god damn seam so its not running down the middle of the fucking face
second, zbrush file exports fuck with max if you dont set it properly, usually have to inver the green channel if your using bump maps
third, make sure your making a new Sandard material and not just using the one that you get with GOZ, dont be lazy. export the map files and make your own material and put them in the proper slots and there is a blur slider under all map slots, use it

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